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some more sketch ideas

March 7th, 2010 · 3 Comments · Language of Vision

I have come up with a few more sketch ideas.  I have chosen one of this which i will develop more, trying to find the best way of including the parameters of my dweltel.

The above sketch is my preferred design.  My next step is too look at how I can make all the elements fit together, creativity interconnecitvity and getting the most of the space possible and fitting as much in as possible in a smooth, intricate, juxtaposing way.

 

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3 responses so far ↓

  • 1 ephraim // Mar 9, 2010 at 4:13 am

    great to see this drawings!
    there are an enormous amount of ’soft’ qualities i would try to incorporate in your blender drawings
    draw more like this! (i would say)

  • 2 rachelthomas // Mar 9, 2010 at 1:38 pm

    thanks

    what do you mean by soft qualities? i know my blender looks to harsh and square still compared to my drawings and doesnt have the things like pillows, covers etc. is this what you mean?

  • 3 ephraim // Mar 13, 2010 at 4:57 am

    Yes that is certainly one of the qualities
    Other qualities, I find, are; the quirkiness of shapes, the non-symmetrical designs, the use of non-standard soft colors, the different shades of colors. I don’t mean that all these are ideas you should push into your blender models necessarily. But the further development of your ideas using these hand drawings could develop more of these qualities or start crystallizing one or a number of the qualities as mentioned in the above.

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